sdm660-common: Update Lights HAL to return supported lights only.

Add Lights in list only if its corresponding function pointer is available.
Update map to store light id & function pointer.
For Invalid Id , return operation not supported.

Change-Id: Id89345fec8b1dfb89bcfbd71c56063707ba6bb2d
CRs-Fixed: 2709805
Signed-off-by: pix106 <sbordenave@gmail.com>
This commit is contained in:
Benergy Meenan Ravuri 2020-07-18 19:14:31 +05:30 committed by pix106
parent 123d8346a3
commit 15db54bd7e
2 changed files with 15 additions and 12 deletions

View file

@ -56,32 +56,34 @@ light_device_t* getLightDevice(const char* name) {
}
Lights::Lights() {
std::map<LightType, light_device_t*> lights;
std::map<int, light_device_t*> lights;
std::vector<HwLight> availableLights;
int lightCount =0;
for(auto const &pair : kLogicalLights) {
LightType type = pair.first;
const char* name = pair.second;
light_device_t* lightDevice = getLightDevice(name);
lightCount++;
if (lightDevice != nullptr) {
lights[type] = lightDevice;
HwLight hwLight{};
hwLight.id = (int)type;
hwLight.type = type;
hwLight.ordinal = 0;
lights[hwLight.id] = lightDevice;
availableLights.emplace_back(hwLight);
}
HwLight hwLight{};
hwLight.id = availableLights.size();
hwLight.type = type;
hwLight.ordinal = 0;
availableLights.emplace_back(hwLight);
}
mAvailableLights = availableLights;
mLights = lights;
maxLights = lightCount;
}
ndk::ScopedAStatus Lights::setLightState(int id, const HwLightState& state) {
if (id >= mAvailableLights.size()) {
if (id >= maxLights) {
ALOGE("Invalid Light id : %d", id);
return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
return ndk::ScopedAStatus::fromExceptionCode(EX_UNSUPPORTED_OPERATION);
}
HwLight const& light = mAvailableLights[id];
auto it = mLights.find(light.type);
auto it = mLights.find(id);
if (it == mLights.end()) {
ALOGE("Light not supported");
return ndk::ScopedAStatus::fromExceptionCode(EX_UNSUPPORTED_OPERATION);

View file

@ -33,8 +33,9 @@ class Lights : public BnLights {
ndk::ScopedAStatus getLights(std::vector<HwLight>* types) override;
private:
std::map<LightType, light_device_t*> mLights;
std::map<int, light_device_t*> mLights;
std::vector<HwLight> mAvailableLights;
int maxLights;
};
} // namespace light