15db54bd7e
Add Lights in list only if its corresponding function pointer is available. Update map to store light id & function pointer. For Invalid Id , return operation not supported. Change-Id: Id89345fec8b1dfb89bcfbd71c56063707ba6bb2d CRs-Fixed: 2709805 Signed-off-by: pix106 <sbordenave@gmail.com>
44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
/*
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* Copyright (C) 2020 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <aidl/android/hardware/light/BnLights.h>
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#include <hardware/hardware.h>
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#include <hardware/lights.h>
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#include <map>
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namespace aidl {
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namespace android {
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namespace hardware {
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namespace light {
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class Lights : public BnLights {
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public:
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Lights();
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ndk::ScopedAStatus setLightState(int id, const HwLightState& state) override;
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ndk::ScopedAStatus getLights(std::vector<HwLight>* types) override;
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private:
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std::map<int, light_device_t*> mLights;
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std::vector<HwLight> mAvailableLights;
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int maxLights;
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};
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} // namespace light
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} // namespace hardware
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} // namespace android
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} // namespace aidl
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