android_device_xiaomi_sdm66.../utils/LocIpc.h
Katz Yamada 8bda43ca51 fix: LocIpc client app unable to exit
LocIpc client apps such as garden app is unable
to delete LocIpc object since its socket listening
thread cannot be closed while it is waiting for
data and cannot be closed. Fixed to close it by
sending an abort message.

CRs-Fixed: 2213212
Change-Id: I95f26862e9faf7bd75a2f447421ba4ab7220576e
2018-05-15 09:48:34 -07:00

153 lines
5.9 KiB
C++

/* Copyright (c) 2017-2018 The Linux Foundation. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the name of The Linux Foundation, nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef __LOC_SOCKET__
#define __LOC_SOCKET__
#include <string>
#include <memory>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <LocThread.h>
namespace loc_util {
class LocIpcSender;
class LocIpc {
friend LocIpcSender;
public:
inline LocIpc() : mIpcFd(-1), mStopRequested(false), mRunnable(nullptr) {}
inline virtual ~LocIpc() { stopListening(); }
// Listen for new messages in current thread. Calling this funciton will
// block current thread. The listening can be stopped by calling stopListening().
//
// Argument name is the path of the unix local socket to be listened.
// The function will return true on success, and false on failure.
bool startListeningBlocking(const std::string& name);
// Create a new LocThread and listen for new messages in it.
// Calling this function will return immediately and won't block current thread.
// The listening can be stopped by calling stopListening().
//
// Argument name is the path of the unix local socket to be be listened.
// The function will return true on success, and false on failure.
bool startListeningNonBlocking(const std::string& name);
// Stop listening to new messages.
void stopListening();
// Send out a message.
// Call this function to send a message in argument data to socket in argument name.
//
// Argument name contains the name of the target unix socket. data contains the
// message to be sent out. Convert your message to a string before calling this function.
// The function will return true on success, and false on failure.
static bool send(const char name[], const std::string& data);
static bool send(const char name[], const uint8_t data[], uint32_t length);
protected:
// Callback function for receiving incoming messages.
// Override this function in your derived class to process incoming messages.
// For each received message, this callback function will be called once.
// This callback function will be called in the calling thread of startListeningBlocking
// or in the new LocThread created by startListeningNonBlocking.
//
// Argument data contains the received message. You need to parse it.
inline virtual void onReceive(const std::string& /*data*/) {}
// LocIpc client can overwrite this function to get notification
// when the socket for LocIpc is ready to receive messages.
inline virtual void onListenerReady() {}
private:
static bool sendData(int fd, const sockaddr_un& addr,
const uint8_t data[], uint32_t length);
int mIpcFd;
bool mStopRequested;
LocThread mThread;
LocRunnable *mRunnable;
};
class LocIpcSender {
public:
// Constructor of LocIpcSender class
//
// Argument destSocket contains the full path name of destination socket.
// This class hides generated fd and destination address object from user.
inline LocIpcSender(const char* destSocket):
LocIpcSender(std::make_shared<int>(::socket(AF_UNIX, SOCK_DGRAM, 0)), destSocket) {
if (-1 == *mSocket) {
mSocket = nullptr;
}
}
// Replicate a new LocIpcSender object with new destination socket.
inline LocIpcSender* replicate(const char* destSocket) {
return (nullptr == mSocket) ? nullptr : new LocIpcSender(mSocket, destSocket);
}
inline ~LocIpcSender() {
if (nullptr != mSocket && mSocket.unique()) {
::close(*mSocket);
}
}
// Send out a message.
// Call this function to send a message
//
// Argument data and length contains the message to be sent out.
// Return true when succeeded
inline bool send(const uint8_t data[], uint32_t length) {
bool rtv = false;
if (nullptr != mSocket && nullptr != data) {
rtv = LocIpc::sendData(*mSocket, mDestAddr, data, length);
}
return rtv;
}
private:
std::shared_ptr<int> mSocket;
struct sockaddr_un mDestAddr;
inline LocIpcSender(const std::shared_ptr<int>& mySocket, const char* destSocket) :
mSocket(mySocket),
mDestAddr({.sun_family = AF_UNIX, {}}) {
if ((nullptr != mSocket) && (-1 != *mSocket) && (nullptr != destSocket)) {
snprintf(mDestAddr.sun_path, sizeof(mDestAddr.sun_path), "%s", destSocket);
}
}
};
}
#endif //__LOC_SOCKET__