sdm660-common: overlay: use default vibration pattern
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@ -988,25 +988,6 @@
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fading edges is prohibitively expensive on most GPUs. -->
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fading edges is prohibitively expensive on most GPUs. -->
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<bool name="config_ui_enableFadingMarquee">false</bool>
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<bool name="config_ui_enableFadingMarquee">false</bool>
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<!-- Vibrator pattern for feedback about a long screen/key press -->
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<integer-array name="config_longPressVibePattern">
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<item>0</item>
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<item>14</item>
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<item>20</item>
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</integer-array>
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<!-- Vibrator pattern for feedback about touching a virtual key -->
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<integer-array name="config_virtualKeyVibePattern">
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<item>0</item>
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<item>10</item>
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<item>20</item>
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</integer-array>
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<!-- Vibrator pattern for a very short but reliable vibration for soft keyboard tap -->
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<integer-array name="config_keyboardTapVibePattern">
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<item>20</item>
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</integer-array>
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<!-- Enables or disables haptic effect when the text insertion/selection handle is moved
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<!-- Enables or disables haptic effect when the text insertion/selection handle is moved
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manually by the user. Off by default, since the expected haptic feedback may not be
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manually by the user. Off by default, since the expected haptic feedback may not be
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available on some devices. -->
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available on some devices. -->
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