sdm660: Enable GL comp backpressure

Enable backpressure for client composition to avoid jank due to
HWC queue stuffing.

Test: 1. Open Camera
      2. Swipe horizontally to go back to previous app.

Bug: 138083790
Change-Id: I3d26aa470c1660b23bd97133f39858f92638aca8
This commit is contained in:
Ady Abraham 2019-07-22 13:11:45 -07:00 committed by Max Weffers
parent 5b7a380458
commit ede4f5c879
No known key found for this signature in database
GPG key ID: 795F73D22FB93FAE

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@ -145,6 +145,7 @@ PRODUCT_PROPERTY_OVERRIDES += \
debug.sf.early_gl_phase_offset_ns=3000000 \
debug.sf.early_gl_app_phase_offset_ns=15000000 \
debug.sf.early_phase_offset_ns=1500000 \
debug.sf.enable_gl_backpressure=1 \
debug.cpurend.vsync=false \
debug.hwui.use_buffer_age=false \
persist.debug.wfd.enable=1 \