sdm660-common : Adapt xiaomi msm8998 Light hal for sdm660
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ffa472d899
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3 changed files with 167 additions and 114 deletions
215
light/Light.cpp
215
light/Light.cpp
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@ -14,25 +14,22 @@
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* limitations under the License.
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*/
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//Author := dev_harsh1998, Isaac Chen
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#define LOG_TAG "android.hardware.light@2.0-service.xiaomi_sdm660"
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#include <log/log.h>
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#include <fstream>
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#include "Light.h"
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namespace android {
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namespace hardware {
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namespace light {
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namespace V2_0 {
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namespace implementation {
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#include <fstream>
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#define LEDS "/sys/class/leds/"
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#define LCD_LED LEDS "lcd-backlight/"
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#define BRIGHTNESS "brightness"
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#define RED LEDS "red/"
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#define WHITE_LED LEDS "red/"
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#define BLINK "blink"
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#define BRIGHTNESS "brightness"
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#define MAX_BRIGHTNESS "max_brightness"
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#define DUTY_PCTS "duty_pcts"
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#define PAUSE_HI "pause_hi"
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#define PAUSE_LO "pause_lo"
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@ -40,11 +37,11 @@ namespace implementation {
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#define START_IDX "start_idx"
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/*
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* 8 duty percent steps.
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* 15 duty percent steps.
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*/
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#define RAMP_STEPS 15
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/*
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* Each step will stay on for 50ms by default.
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* Each step will stay on for 150ms by default.
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*/
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#define RAMP_STEP_DURATION 150
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/*
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@ -52,25 +49,80 @@ namespace implementation {
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*/
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static int32_t BRIGHTNESS_RAMP[RAMP_STEPS] = {0, 12, 25, 37, 50, 72, 85, 100, 85, 72, 50, 37, 25, 12, 0};
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namespace {
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/*
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* Write value to path and close file.
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*/
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static void set(std::string path, std::string value) {
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std::ofstream file(path);
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/* Only write brightness value if stream is open, alive & well */
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if (file.is_open()) {
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file << value;
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} else {
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/* Fire a warning a bail out */
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ALOGE("failed to write %s to %s", value.c_str(), path.c_str());
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if (!file.is_open()) {
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ALOGW("failed to write %s to %s", value.c_str(), path.c_str());
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return;
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}
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file << value;
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}
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static void set(std::string path, int value) {
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set(path, std::to_string(value));
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}
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static int get(std::string path) {
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std::ifstream file(path);
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int value;
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if (!file.is_open()) {
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ALOGW("failed to read from %s", path.c_str());
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return 0;
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}
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file >> value;
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return value;
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}
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static int getMaxBrightness(std::string path) {
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int value = get(path);
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ALOGW("Got max brightness %d", value);
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return value;
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}
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static uint32_t getBrightness(const LightState& state) {
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uint32_t alpha, red, green, blue;
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/*
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* Extract brightness from AARRGGBB.
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*/
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alpha = (state.color >> 24) & 0xFF;
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red = (state.color >> 16) & 0xFF;
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green = (state.color >> 8) & 0xFF;
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blue = state.color & 0xFF;
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/*
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* Scale RGB brightness if Alpha brightness is not 0xFF.
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*/
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if (alpha != 0xFF) {
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red = red * alpha / 0xFF;
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green = green * alpha / 0xFF;
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blue = blue * alpha / 0xFF;
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}
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return (77 * red + 150 * green + 29 * blue) >> 8;
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}
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static inline uint32_t scaleBrightness(uint32_t brightness, uint32_t maxBrightness) {
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return brightness * maxBrightness / 0xFF;
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}
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static inline uint32_t getScaledBrightness(const LightState& state, uint32_t maxBrightness) {
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return scaleBrightness(getBrightness(state), maxBrightness);
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}
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static void handleBacklight(const LightState& state) {
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uint32_t brightness = getScaledBrightness(state, getMaxBrightness(LCD_LED MAX_BRIGHTNESS));
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set(LCD_LED BRIGHTNESS, brightness);
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}
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/*
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* Scale each value of the brightness ramp according to the
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* brightness of the color.
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@ -86,30 +138,11 @@ static std::string getScaledRamp(uint32_t brightness) {
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return ramp;
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}
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static void handleWayneBacklight(Type /*type*/, const LightState& state) {
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uint32_t brightness = state.color & 0xFF;
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set(LCD_LED BRIGHTNESS, brightness);
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}
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static void handleNotification(const LightState& state) {
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uint32_t whiteBrightness = getScaledBrightness(state, getMaxBrightness(WHITE_LED MAX_BRIGHTNESS));
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static void setNotification(const LightState& state) {
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uint32_t redBrightness, brightness;
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/*
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* Extract brightness from RGB.
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*/
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redBrightness = (state.color >> 16) & 0xFF;
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brightness = (state.color >> 24) & 0xFF;
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/*
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* Scale RGB brightness if the Alpha brightness is not 0xFF.
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*/
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if (brightness != 0xFF) {
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redBrightness = (redBrightness * brightness) / 0xFF;
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}
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/* Turn off the leds (initially) */
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set(RED BRIGHTNESS, 0);
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set(RED BLINK, 0);
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/* Disable blinking */
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set(WHITE_LED BLINK, 0);
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if (state.flashMode == Flash::TIMED) {
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/*
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@ -122,18 +155,21 @@ static void setNotification(const LightState& state) {
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int32_t pauseLo = state.flashOffMs;
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if (pauseHi < 0) {
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//stepDuration = state.flashOnMs / (RAMP_STEPS * 2);
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pauseHi = 0;
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}
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/* Red(Actually White) */
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set(RED BLINK, 1);
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set(RED START_IDX, 0 * RAMP_STEPS);
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set(RED DUTY_PCTS, getScaledRamp(redBrightness));
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set(RED PAUSE_LO, pauseLo);
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set(RED PAUSE_HI, pauseHi);
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set(RED RAMP_STEP_MS, stepDuration);
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/* White */
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set(WHITE_LED START_IDX, 0 * RAMP_STEPS);
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set(WHITE_LED DUTY_PCTS, getScaledRamp(whiteBrightness));
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set(WHITE_LED PAUSE_LO, pauseLo);
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set(WHITE_LED PAUSE_HI, pauseHi);
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set(WHITE_LED RAMP_STEP_MS, stepDuration);
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/* Enable blinking */
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set(WHITE_LED BLINK, 1);
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} else {
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set(RED BRIGHTNESS, redBrightness);
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set(WHITE_LED BRIGHTNESS, whiteBrightness);
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}
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}
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@ -141,60 +177,65 @@ static inline bool isLit(const LightState& state) {
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return state.color & 0x00ffffff;
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}
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/*
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* Keep sorted in the order of importance.
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*/
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static const LightState offState = {};
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static std::vector<std::pair<Type, LightState>> notificationStates = {
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{ Type::ATTENTION, offState },
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{ Type::NOTIFICATIONS, offState },
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{ Type::BATTERY, offState },
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/* Keep sorted in the order of importance. */
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static std::vector<LightBackend> backends = {
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{ Type::ATTENTION, handleNotification },
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{ Type::NOTIFICATIONS, handleNotification },
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{ Type::BATTERY, handleNotification },
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{ Type::BACKLIGHT, handleBacklight },
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};
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static void handleWayneNotification(Type type, const LightState& state) {
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for(auto it : notificationStates) {
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if (it.first == type) {
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it.second = state;
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}
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} // anonymous namespace
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if (isLit(it.second)) {
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setNotification(it.second);
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return;
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}
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}
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setNotification(offState);
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}
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static std::map<Type, std::function<void(Type type, const LightState&)>> lights = {
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{Type::BACKLIGHT, handleWayneBacklight},
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{Type::NOTIFICATIONS, handleWayneNotification},
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{Type::BATTERY, handleWayneNotification},
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{Type::ATTENTION, handleWayneNotification},
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};
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Light::Light() {}
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namespace android {
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namespace hardware {
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namespace light {
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namespace V2_0 {
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namespace implementation {
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Return<Status> Light::setLight(Type type, const LightState& state) {
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auto it = lights.find(type);
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LightStateHandler handler;
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bool handled = false;
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if (it == lights.end()) {
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/* Lock global mutex until light state is updated. */
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std::lock_guard<std::mutex> lock(globalLock);
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/* Update the cached state value for the current type. */
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for (LightBackend& backend : backends) {
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if (backend.type == type) {
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backend.state = state;
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handler = backend.handler;
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}
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}
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/* If no handler has been found, then the type is not supported. */
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if (!handler) {
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return Status::LIGHT_NOT_SUPPORTED;
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}
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/*
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* Lock global mutex until light state is updated.
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*/
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/* Light up the type with the highest priority that matches the current handler. */
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for (LightBackend& backend : backends) {
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if (handler == backend.handler && isLit(backend.state)) {
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handler(backend.state);
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handled = true;
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break;
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}
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}
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/* If no type has been lit up, then turn off the hardware. */
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if (!handled) {
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handler(state);
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}
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std::lock_guard<std::mutex> lock(globalLock);
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it->second(type, state);
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return Status::SUCCESS;
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}
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Return<void> Light::getSupportedTypes(getSupportedTypes_cb _hidl_cb) {
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std::vector<Type> types;
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for (auto const& light : lights) types.push_back(light.first);
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for (const LightBackend& backend : backends) {
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types.push_back(backend.type);
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}
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_hidl_cb(types);
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@ -1,5 +1,5 @@
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/*
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* Copyright (C) 2017 The LineageOS Project
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* Copyright (C) 2018 The Xiaomi-SDM660 Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H
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#define ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H
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#include <hidl/Status.h>
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#include <map>
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#include <mutex>
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#include <vector>
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using ::android::hardware::Return;
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using ::android::hardware::Void;
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using ::android::hardware::light::V2_0::Flash;
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using ::android::hardware::light::V2_0::ILight;
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using ::android::hardware::light::V2_0::LightState;
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using ::android::hardware::light::V2_0::Status;
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using ::android::hardware::light::V2_0::Type;
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typedef void (*LightStateHandler)(const LightState&);
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struct LightBackend {
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Type type;
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LightState state;
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LightStateHandler handler;
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LightBackend(Type type, LightStateHandler handler) : type(type), handler(handler) {
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this->state.color = 0xff000000;
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}
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};
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namespace android {
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namespace hardware {
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namespace V2_0 {
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namespace implementation {
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using ::android::hardware::Return;
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using ::android::hardware::Void;
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using ::android::hardware::hidl_vec;
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using ::android::hardware::light::V2_0::ILight;
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using ::android::hardware::light::V2_0::LightState;
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using ::android::hardware::light::V2_0::Status;
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using ::android::hardware::light::V2_0::Type;
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class Light : public ILight {
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public:
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Light();
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Return<Status> setLight(Type type, const LightState& state) override;
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Return<void> getSupportedTypes(getSupportedTypes_cb _hidl_cb) override;
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@ -31,7 +31,7 @@ using android::sp;
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using android::status_t;
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int main() {
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android::sp<ILight> service = new Light();
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sp<ILight> service = new Light();
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configureRpcThreadpool(1, true);
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