sdm660-common : Adapt xiaomi msm8998 Light hal for sdm660

This commit is contained in:
Max Weffers 2019-08-06 21:43:10 +02:00
parent ffa472d899
commit c1ab176762
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3 changed files with 167 additions and 114 deletions

View file

@ -14,25 +14,22 @@
* limitations under the License.
*/
//Author := dev_harsh1998, Isaac Chen
#define LOG_TAG "android.hardware.light@2.0-service.xiaomi_sdm660"
#include <log/log.h>
#include <fstream>
#include "Light.h"
namespace android {
namespace hardware {
namespace light {
namespace V2_0 {
namespace implementation {
#include <fstream>
#define LEDS "/sys/class/leds/"
#define LCD_LED LEDS "lcd-backlight/"
#define BRIGHTNESS "brightness"
#define RED LEDS "red/"
#define WHITE_LED LEDS "red/"
#define BLINK "blink"
#define BRIGHTNESS "brightness"
#define MAX_BRIGHTNESS "max_brightness"
#define DUTY_PCTS "duty_pcts"
#define PAUSE_HI "pause_hi"
#define PAUSE_LO "pause_lo"
@ -40,11 +37,11 @@ namespace implementation {
#define START_IDX "start_idx"
/*
* 8 duty percent steps.
* 15 duty percent steps.
*/
#define RAMP_STEPS 15
/*
* Each step will stay on for 50ms by default.
* Each step will stay on for 150ms by default.
*/
#define RAMP_STEP_DURATION 150
/*
@ -52,25 +49,80 @@ namespace implementation {
*/
static int32_t BRIGHTNESS_RAMP[RAMP_STEPS] = {0, 12, 25, 37, 50, 72, 85, 100, 85, 72, 50, 37, 25, 12, 0};
namespace {
/*
* Write value to path and close file.
*/
static void set(std::string path, std::string value) {
std::ofstream file(path);
/* Only write brightness value if stream is open, alive & well */
if (file.is_open()) {
file << value;
} else {
/* Fire a warning a bail out */
ALOGE("failed to write %s to %s", value.c_str(), path.c_str());
if (!file.is_open()) {
ALOGW("failed to write %s to %s", value.c_str(), path.c_str());
return;
}
file << value;
}
static void set(std::string path, int value) {
set(path, std::to_string(value));
}
static int get(std::string path) {
std::ifstream file(path);
int value;
if (!file.is_open()) {
ALOGW("failed to read from %s", path.c_str());
return 0;
}
file >> value;
return value;
}
static int getMaxBrightness(std::string path) {
int value = get(path);
ALOGW("Got max brightness %d", value);
return value;
}
static uint32_t getBrightness(const LightState& state) {
uint32_t alpha, red, green, blue;
/*
* Extract brightness from AARRGGBB.
*/
alpha = (state.color >> 24) & 0xFF;
red = (state.color >> 16) & 0xFF;
green = (state.color >> 8) & 0xFF;
blue = state.color & 0xFF;
/*
* Scale RGB brightness if Alpha brightness is not 0xFF.
*/
if (alpha != 0xFF) {
red = red * alpha / 0xFF;
green = green * alpha / 0xFF;
blue = blue * alpha / 0xFF;
}
return (77 * red + 150 * green + 29 * blue) >> 8;
}
static inline uint32_t scaleBrightness(uint32_t brightness, uint32_t maxBrightness) {
return brightness * maxBrightness / 0xFF;
}
static inline uint32_t getScaledBrightness(const LightState& state, uint32_t maxBrightness) {
return scaleBrightness(getBrightness(state), maxBrightness);
}
static void handleBacklight(const LightState& state) {
uint32_t brightness = getScaledBrightness(state, getMaxBrightness(LCD_LED MAX_BRIGHTNESS));
set(LCD_LED BRIGHTNESS, brightness);
}
/*
* Scale each value of the brightness ramp according to the
* brightness of the color.
@ -86,30 +138,11 @@ static std::string getScaledRamp(uint32_t brightness) {
return ramp;
}
static void handleWayneBacklight(Type /*type*/, const LightState& state) {
uint32_t brightness = state.color & 0xFF;
set(LCD_LED BRIGHTNESS, brightness);
}
static void handleNotification(const LightState& state) {
uint32_t whiteBrightness = getScaledBrightness(state, getMaxBrightness(WHITE_LED MAX_BRIGHTNESS));
static void setNotification(const LightState& state) {
uint32_t redBrightness, brightness;
/*
* Extract brightness from RGB.
*/
redBrightness = (state.color >> 16) & 0xFF;
brightness = (state.color >> 24) & 0xFF;
/*
* Scale RGB brightness if the Alpha brightness is not 0xFF.
*/
if (brightness != 0xFF) {
redBrightness = (redBrightness * brightness) / 0xFF;
}
/* Turn off the leds (initially) */
set(RED BRIGHTNESS, 0);
set(RED BLINK, 0);
/* Disable blinking */
set(WHITE_LED BLINK, 0);
if (state.flashMode == Flash::TIMED) {
/*
@ -122,18 +155,21 @@ static void setNotification(const LightState& state) {
int32_t pauseLo = state.flashOffMs;
if (pauseHi < 0) {
//stepDuration = state.flashOnMs / (RAMP_STEPS * 2);
pauseHi = 0;
}
/* Red(Actually White) */
set(RED BLINK, 1);
set(RED START_IDX, 0 * RAMP_STEPS);
set(RED DUTY_PCTS, getScaledRamp(redBrightness));
set(RED PAUSE_LO, pauseLo);
set(RED PAUSE_HI, pauseHi);
set(RED RAMP_STEP_MS, stepDuration);
/* White */
set(WHITE_LED START_IDX, 0 * RAMP_STEPS);
set(WHITE_LED DUTY_PCTS, getScaledRamp(whiteBrightness));
set(WHITE_LED PAUSE_LO, pauseLo);
set(WHITE_LED PAUSE_HI, pauseHi);
set(WHITE_LED RAMP_STEP_MS, stepDuration);
/* Enable blinking */
set(WHITE_LED BLINK, 1);
} else {
set(RED BRIGHTNESS, redBrightness);
set(WHITE_LED BRIGHTNESS, whiteBrightness);
}
}
@ -141,60 +177,65 @@ static inline bool isLit(const LightState& state) {
return state.color & 0x00ffffff;
}
/*
* Keep sorted in the order of importance.
*/
static const LightState offState = {};
static std::vector<std::pair<Type, LightState>> notificationStates = {
{ Type::ATTENTION, offState },
{ Type::NOTIFICATIONS, offState },
{ Type::BATTERY, offState },
/* Keep sorted in the order of importance. */
static std::vector<LightBackend> backends = {
{ Type::ATTENTION, handleNotification },
{ Type::NOTIFICATIONS, handleNotification },
{ Type::BATTERY, handleNotification },
{ Type::BACKLIGHT, handleBacklight },
};
static void handleWayneNotification(Type type, const LightState& state) {
for(auto it : notificationStates) {
if (it.first == type) {
it.second = state;
}
} // anonymous namespace
if (isLit(it.second)) {
setNotification(it.second);
return;
}
}
setNotification(offState);
}
static std::map<Type, std::function<void(Type type, const LightState&)>> lights = {
{Type::BACKLIGHT, handleWayneBacklight},
{Type::NOTIFICATIONS, handleWayneNotification},
{Type::BATTERY, handleWayneNotification},
{Type::ATTENTION, handleWayneNotification},
};
Light::Light() {}
namespace android {
namespace hardware {
namespace light {
namespace V2_0 {
namespace implementation {
Return<Status> Light::setLight(Type type, const LightState& state) {
auto it = lights.find(type);
LightStateHandler handler;
bool handled = false;
if (it == lights.end()) {
/* Lock global mutex until light state is updated. */
std::lock_guard<std::mutex> lock(globalLock);
/* Update the cached state value for the current type. */
for (LightBackend& backend : backends) {
if (backend.type == type) {
backend.state = state;
handler = backend.handler;
}
}
/* If no handler has been found, then the type is not supported. */
if (!handler) {
return Status::LIGHT_NOT_SUPPORTED;
}
/*
* Lock global mutex until light state is updated.
*/
/* Light up the type with the highest priority that matches the current handler. */
for (LightBackend& backend : backends) {
if (handler == backend.handler && isLit(backend.state)) {
handler(backend.state);
handled = true;
break;
}
}
/* If no type has been lit up, then turn off the hardware. */
if (!handled) {
handler(state);
}
std::lock_guard<std::mutex> lock(globalLock);
it->second(type, state);
return Status::SUCCESS;
}
Return<void> Light::getSupportedTypes(getSupportedTypes_cb _hidl_cb) {
std::vector<Type> types;
for (auto const& light : lights) types.push_back(light.first);
for (const LightBackend& backend : backends) {
types.push_back(backend.type);
}
_hidl_cb(types);

View file

@ -1,5 +1,5 @@
/*
* Copyright (C) 2017 The LineageOS Project
* Copyright (C) 2018 The Xiaomi-SDM660 Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@ -13,6 +13,7 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H
#define ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H
@ -21,6 +22,27 @@
#include <hidl/Status.h>
#include <map>
#include <mutex>
#include <vector>
using ::android::hardware::Return;
using ::android::hardware::Void;
using ::android::hardware::light::V2_0::Flash;
using ::android::hardware::light::V2_0::ILight;
using ::android::hardware::light::V2_0::LightState;
using ::android::hardware::light::V2_0::Status;
using ::android::hardware::light::V2_0::Type;
typedef void (*LightStateHandler)(const LightState&);
struct LightBackend {
Type type;
LightState state;
LightStateHandler handler;
LightBackend(Type type, LightStateHandler handler) : type(type), handler(handler) {
this->state.color = 0xff000000;
}
};
namespace android {
namespace hardware {
@ -28,18 +50,8 @@ namespace light {
namespace V2_0 {
namespace implementation {
using ::android::hardware::Return;
using ::android::hardware::Void;
using ::android::hardware::hidl_vec;
using ::android::hardware::light::V2_0::ILight;
using ::android::hardware::light::V2_0::LightState;
using ::android::hardware::light::V2_0::Status;
using ::android::hardware::light::V2_0::Type;
class Light : public ILight {
public:
Light();
Return<Status> setLight(Type type, const LightState& state) override;
Return<void> getSupportedTypes(getSupportedTypes_cb _hidl_cb) override;

View file

@ -31,7 +31,7 @@ using android::sp;
using android::status_t;
int main() {
android::sp<ILight> service = new Light();
sp<ILight> service = new Light();
configureRpcThreadpool(1, true);