sdm660-common: Drop blur for lavender only
* Adding to lavender device make it working * when we enforce, it won't include from makefile
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1 changed files with 7 additions and 2 deletions
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@ -162,14 +162,19 @@ PRODUCT_PROPERTY_OVERRIDES += \
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persist.hwc.enable_vds=1 \
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persist.hwc.enable_vds=1 \
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ro.opengles.version=196610 \
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ro.opengles.version=196610 \
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ro.qualcomm.cabl=0 \
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ro.qualcomm.cabl=0 \
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ro.sf.blurs_are_expensive=1 \
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ro.surface_flinger.supports_background_blur=1 \
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vendor.display.disable_skip_validate=1 \
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vendor.display.disable_skip_validate=1 \
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vendor.gralloc.enable_fb_ubwc=1 \
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vendor.gralloc.enable_fb_ubwc=1 \
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vendor.video.disable.ubwc=1 \
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vendor.video.disable.ubwc=1 \
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vendor.display.enable_default_color_mode=0 \
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vendor.display.enable_default_color_mode=0 \
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video.disable.ubwc=1
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video.disable.ubwc=1
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# Blur
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ifneq ($(filter lavender,$(TARGET_DEVICE)),)
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PRODUCT_PROPERTY_OVERRIDES += \
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ro.sf.blurs_are_expensive=1 \
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ro.surface_flinger.supports_background_blur=1
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endif
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# The default sf phase offset is set to 6ms, to avoid it be included into next
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# The default sf phase offset is set to 6ms, to avoid it be included into next
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# vsync threshold, set high fps early sf and next vsync threshold phase offset
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# vsync threshold, set high fps early sf and next vsync threshold phase offset
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# to 6.1ms, which is bigger than all sf phase offsets in normal frame rate.
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# to 6.1ms, which is bigger than all sf phase offsets in normal frame rate.
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