sdm660-common: properties: Enable GL comp backpressure

Enable backpressure for client composition to avoid jank due to
HWC queue stuffing.

Test: 1. Open Camera
      2. Swipe horizontally to go back to previous app.

Bug: 138083790
Change-Id: I3d26aa470c1660b23bd97133f39858f92638aca8
[clarencelol: As we disable debug.sf.disable_backpressure, we need debug.sf.enable_gl_backpressure to improve our hwc]
Signed-off-by: clarencelol <clarencekuiek@icloud.com>
Signed-off-by: OdSazib <odsazib@gmail.com>
Signed-off-by: pix106 <sbordenave@gmail.com>
This commit is contained in:
Ady Abraham 2021-10-25 09:31:57 +08:00 committed by pix106
parent 8802495a36
commit 5281e2a3cb

View file

@ -44,6 +44,7 @@ vendor.display.disable_rotator_downscale=1
# Surfaceflinger # Surfaceflinger
debug.sf.hw=1 debug.sf.hw=1
debug.sf.disable_backpressure=0 debug.sf.disable_backpressure=0
debug.sf.enable_gl_backpressure=1
debug.sf.enable_hwc_vds=0 debug.sf.enable_hwc_vds=0
debug.sf.latch_unsignaled=0 debug.sf.latch_unsignaled=0
debug.sf.early_phase_offset_ns=500000 debug.sf.early_phase_offset_ns=500000