sdm660-common: Add AIDL Light HAL Support

This change add support for Light HAL Implementation using AIDL

Change-Id: I444994ff1a1ca22134e7ef6db13043fd2c06e8a8
Signed-off-by: pix106 <sbordenave@gmail.com>
This commit is contained in:
Vinay Verma 2020-07-08 00:00:16 +05:30 committed by pix106
parent 5616948c08
commit 401a0afb8a
6 changed files with 224 additions and 0 deletions

18
light/aidl/Android.bp Normal file
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cc_binary {
name: "android.hardware.lights-service.qti",
relative_install_path: "hw",
init_rc: ["android.hardware.lights-qti.rc"],
vintf_fragments: ["android.hardware.lights-qti.xml"],
vendor: true,
shared_libs: [
"libbase",
"liblog",
"libhardware",
"libbinder_ndk",
"android.hardware.light-ndk_platform",
],
srcs: [
"Lights.cpp",
"main.cpp",
],
}

118
light/aidl/Lights.cpp Normal file
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/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Lights.h"
#include <log/log.h>
#include <android-base/logging.h>
namespace aidl {
namespace android {
namespace hardware {
namespace light {
const static std::map<LightType, const char*> kLogicalLights = {
{LightType::BACKLIGHT, LIGHT_ID_BACKLIGHT},
{LightType::KEYBOARD, LIGHT_ID_KEYBOARD},
{LightType::BUTTONS, LIGHT_ID_BUTTONS},
{LightType::BATTERY, LIGHT_ID_BATTERY},
{LightType::NOTIFICATIONS, LIGHT_ID_NOTIFICATIONS},
{LightType::ATTENTION, LIGHT_ID_ATTENTION},
{LightType::BLUETOOTH, LIGHT_ID_BLUETOOTH},
{LightType::WIFI, LIGHT_ID_WIFI}
};
light_device_t* getLightDevice(const char* name) {
light_device_t* lightDevice;
const hw_module_t* hwModule = NULL;
int ret = hw_get_module (LIGHTS_HARDWARE_MODULE_ID, &hwModule);
if (ret == 0) {
ret = hwModule->methods->open(hwModule, name,
reinterpret_cast<hw_device_t**>(&lightDevice));
if (ret != 0) {
ALOGE("light_open %s %s failed: %d", LIGHTS_HARDWARE_MODULE_ID, name, ret);
}
} else {
ALOGE("hw_get_module %s %s failed: %d", LIGHTS_HARDWARE_MODULE_ID, name, ret);
}
if (ret == 0) {
return lightDevice;
} else {
ALOGE("Light passthrough failed to load legacy HAL.");
return nullptr;
}
}
Lights::Lights() {
std::map<LightType, light_device_t*> lights;
std::vector<HwLight> availableLights;
for(auto const &pair : kLogicalLights) {
LightType type = pair.first;
const char* name = pair.second;
light_device_t* lightDevice = getLightDevice(name);
if (lightDevice != nullptr) {
lights[type] = lightDevice;
}
HwLight hwLight{};
hwLight.id = availableLights.size();
hwLight.type = type;
hwLight.ordinal = 0;
availableLights.emplace_back(hwLight);
}
mAvailableLights = availableLights;
mLights = lights;
}
ndk::ScopedAStatus Lights::setLightState(int id, const HwLightState& state) {
if (id >= mAvailableLights.size()) {
ALOGE("Invalid Light id : %d", id);
return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
}
HwLight const& light = mAvailableLights[id];
auto it = mLights.find(light.type);
if (it == mLights.end()) {
ALOGE("Light not supported");
return ndk::ScopedAStatus::fromExceptionCode(EX_UNSUPPORTED_OPERATION);
}
light_device_t* hwLight = it->second;
light_state_t legacyState {
.color = static_cast<unsigned int>(state.color),
.flashMode = static_cast<int>(state.flashMode),
.flashOnMS = state.flashOnMs,
.flashOffMS = state.flashOffMs,
.brightnessMode = static_cast<int>(state.brightnessMode),
};
int ret = hwLight->set_light(hwLight, &legacyState);
switch (ret) {
case -ENOSYS:
return ndk::ScopedAStatus::fromExceptionCode(EX_UNSUPPORTED_OPERATION);
case 0:
return ndk::ScopedAStatus::ok();
default:
return ndk::ScopedAStatus::fromServiceSpecificError(ret);
}
}
ndk::ScopedAStatus Lights::getLights(std::vector<HwLight>* lights) {
for (auto i = mAvailableLights.begin(); i != mAvailableLights.end(); i++) {
lights->push_back(*i);
}
return ndk::ScopedAStatus::ok();
}
} // namespace light
} // namespace hardware
} // namespace android
} // namespace aidl

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light/aidl/Lights.h Normal file
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/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <aidl/android/hardware/light/BnLights.h>
#include <hardware/hardware.h>
#include <hardware/lights.h>
#include <map>
namespace aidl {
namespace android {
namespace hardware {
namespace light {
class Lights : public BnLights {
public:
Lights();
ndk::ScopedAStatus setLightState(int id, const HwLightState& state) override;
ndk::ScopedAStatus getLights(std::vector<HwLight>* types) override;
private:
std::map<LightType, light_device_t*> mLights;
std::vector<HwLight> mAvailableLights;
};
} // namespace light
} // namespace hardware
} // namespace android
} // namespace aidl

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service vendor.light-qti /vendor/bin/hw/android.hardware.lights-service.qti
class hal
user system
group system
shutdown critical

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<manifest version="1.0" type="device">
<hal format="aidl">
<name>android.hardware.light</name>
<fqname>ILights/default</fqname>
</hal>
</manifest>

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light/aidl/main.cpp Normal file
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/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Lights.h"
#include <android-base/logging.h>
#include <android/binder_manager.h>
#include <android/binder_process.h>
using ::aidl::android::hardware::light::Lights;
int main() {
ABinderProcess_setThreadPoolMaxThreadCount(0);
std::shared_ptr<Lights> lights = ndk::SharedRefBase::make<Lights>();
const std::string instance = std::string() + Lights::descriptor + "/default";
binder_status_t status = AServiceManager_addService(lights->asBinder().get(), instance.c_str());
CHECK(status == STATUS_OK);
ABinderProcess_joinThreadPool();
return EXIT_FAILURE; // should not reached
}