sdm660-common: Disable debug.sf.latch_unsignaled

Apparently, it introduces dramatical performance degradation in some use cases.

Change-Id: I92aaa4469f6848e4dfff89f3781f31ed527bae2b
This commit is contained in:
Artem Borisov 2018-12-17 18:02:34 +04:00 committed by Max Weffers
parent 15b623a8d0
commit 351013a675
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@ -68,7 +68,6 @@ PRODUCT_PROPERTY_OVERRIDES += \
debug.hwui.renderer=skiagl \
debug.sf.enable_hwc_vds=1 \
debug.sf.hw=1 \
debug.sf.latch_unsignaled=1 \
debug.sf.early_app_phase_offset_ns=1500000 \
debug.sf.early_gl_phase_offset_ns=3000000 \
debug.sf.early_gl_app_phase_offset_ns=15000000 \