GNSS adapter: Do not send SPE NMEA to engine hub

Engine service does not need SPE NMEA report.

Change-Id: I809fa2857eec8292269b640928a44d8cc54308ed
CRs-fixed: 2232811
This commit is contained in:
Bhavna Sharma 2018-04-27 13:38:36 -07:00 committed by Gerrit - the friendly Code Review server
parent 9a8c42c3cb
commit 21308b61a8
2 changed files with 2 additions and 7 deletions

View file

@ -81,11 +81,6 @@ public:
(void) svPolynomial;
return false;
}
inline virtual bool gnssReportNmea(const char* nmea) {
(void) nmea;
return false;
}
};
typedef std::function<void(const UlpLocation& ulpLocation,

View file

@ -2209,7 +2209,8 @@ GnssAdapter::reportPositionEvent(const UlpLocation& ulpLocation,
bool fromUlp,
bool fromEngineHub)
{
LOC_LOGD("%s]: fromUlp %u status %u", __func__, fromUlp, status);
LOC_LOGD("%s]: fromUlp %u, from engine hub %u, status %u, tech mask 0x%x",
__func__, fromUlp, fromEngineHub, status, techMask);
// if this event is called from QMI LOC API, then try to call into ULP and return if successfull
// if the position is called from ULP or engine hub, then send it out directly
@ -2456,7 +2457,6 @@ GnssAdapter::reportNmeaEvent(const char* nmea, size_t length, bool fromUlp)
{
// if this event is not called from ULP, then try to call into ULP and return if successfull
if (!fromUlp && !loc_nmea_is_debug(nmea, length)) {
mEngHubProxy->gnssReportNmea(nmea);
if (mUlpProxy->reportNmea(nmea, length)) {
return;
}