sdm710-common: Enable early phase offsets

Since we frequently hit GL composition during transitions, it
makes sense to enable early phase offsets on crosshatch.

Test: Open apps, observe no jank
Bug: 79173695
Change-Id: Ie44b116b1a4f2c8fde1ba4decbbc6e3316686a5d
Signed-off-by: SamarV-121 <samarvispute121@gmail.com>
This commit is contained in:
Jorim Jaggi 2018-06-01 17:18:41 +02:00 committed by SamarV-121
parent 919cf9525f
commit 4147e20ec7

View file

@ -25,7 +25,8 @@ PRODUCT_SYSTEM_DEFAULT_PROPERTIES += \
# Graphics # Graphics
PRODUCT_SYSTEM_DEFAULT_PROPERTIES += \ PRODUCT_SYSTEM_DEFAULT_PROPERTIES += \
debug.sf.enable_hwc_vds=1 \ debug.sf.enable_hwc_vds=1 \
debug.sf.enable_gl_backpressure=1 debug.sf.enable_gl_backpressure=1 \
debug.sf.early_phase_offset_ns=5000000
# IMS # IMS
PRODUCT_SYSTEM_DEFAULT_PROPERTIES += \ PRODUCT_SYSTEM_DEFAULT_PROPERTIES += \